Your applaying a specific limitation to a specific limitation it's not ment to limit more specific rule that only apply to quicken spell metamagic feat - not only you dont increase the castingtime you also decrease it. more spcific rule for all metamagic using spell perfection - do not increase cating time or spell level. General rule for ALL metamagic - incraese spell levle and casting time. and in such case the more specific rule should be used. This makes this a specific vs specific rule. Spell perfection is a specific rule change - the time is not cahnged and the spell level is not increased.īUT quicken spell ALSO has a specific rule of changing the time the spell is cast (by making it shorter instead of longer) General rule - metamigc used with spontanius casters increase both spell levle and casting time. Spell perfection talks about the general rule of metamagic spells changing the time to cast the spell for spontanius casters. You could certainly use spell perfection on other metamagic feats. This is especially true if False Focus is traded out for Precise Shot.Įven if you're a spontaneous caster, Quicken bypasses the casting time increase.Īs an aside, I don't think you can use Spell Perfection to ignore the spell slot increase of a Quicken Spell Metamagic feat, as Spell perfection specifically can't adjust the casting time of a spell by applying the metamagic feat. normal AC isn't going to hit nearly as often as the 11-14 ranged touch attack. If you went all in with an 18 DEX, you'd be +5 to hit a normal target, +1 to hit if the target is in melee, and -3 to hit shooting thru a fellow PC into melee. And it costs 40 gold per shot (or a feat -> False Focus).Īt level 3, +0 BAB human caster would have a hard time hitting with that piercing attack. you lose the touch attack advantage to gain. Afterall, you are turning a ranged touch attack into a piercing attack. I think the wording is pretty clear that it replaces and doesn't add, but I think it should add. I'd really rather an official answer one way or the other, but I doubt such a thing is forthcoming. Wayne Bradbury wrote: As is, several of my local PFS GMs have signed off on the +1d3+1 interpretation, so it's what I'm going with for the time being. The good news is that you can apply the metamagic whenever, but the increased casting time can be a real bother. If you are a spontaneous caster, the metamagic feat increases the spell's casting time to a full-round action. You can certainly prepare the same 0-level spell more than once, so you could experiement with combinations (like a Acid Splash of each element), but each one will use up and limit your cantrip slots. You can't discard the metamagic feats if they become less practical for a particular encounter (example, Acid Splash with Elemental Spell to make it deal Cold Damage with an Ice Elemental opponent). If you are a prepared spell caster, the metamagic feats must be applied at the preparation stage. You can't use any of those to lower a spell below it's normal level, but you could certain use any number of combinations to apply metamagic feats to a 0-level spell and have it remain at 0 level. Morbid Eels wrote: Can I use Wayang Spellhunter, Magical Lineage and Spell Perfection on a cantrip and have it be a still, silent, quickened infinitely usable spell?
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